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Rogues


From: jack.reda@bigfoot.com 

This is an expansion that increases the number of tokens in play.  
You will require another set of tokens.  This also makes Lucre
more useful.

ROGUES: An extra set of tokens.
Use the tokens of a color not in use and distribute them evenly among 
all the players. Any excess tokens go into the warp. The players may 
place their new tokens on any of their occupied bases in any amounts. 
Throughout the game, if a player is challenged on a base that has Rogues 
on it, these tokens may count for his side if he pays the bank one Lucre 
per token. When making a challenge, the offensive player may bring any 
Rogue tokens he has on a base along with his regular tokens (from the 
same bases) for the same amount of Lucre. The limit is still four 
tokens, but they can be in any ratio of normal tokens and Rogue ones (as 
long as the Rogue tokens come from a base that the regular tokens come 
from, and there is at least one regular token). If a player using Rogues 
loses his tokens, they go to the warp. When raising a token each 
challenge, they may raise a Rogue instead of their regular token, or if 
they have no tokens in the warp. All Rogues in the warp are open to any 
player. If players share a base that also has Rogue tokens, any player 
may use them (i.e. they belong to whomever they're with). Rogues do not 
count for consolation. They may be used in moon challenges. If Mobius 
tubes is played, all Rogues in the warp are passed out like the 
beginning of the game, starting with whoever played the edict. Warp 
Break may be played on the Rogues instead of a players regular tokens 
who collects all the Rogues in the warp..


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From: jack.reda@bigfoot.com
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Subject: Groovy Expansion
Date: 14 Jun 1995 19:52:46 -0400
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