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Newsletter #7, October 26, 1992 Newsletter Editor: Cheryl Frech willow@cbnewsd.att.com Coordinator of Far Structures: Cheryl Frech Coordinator of Blurbs: Aaron Fuegi fuegi@eniac.seas.upenn.edu Coordinator of Monster Profiles: Sean Upchurch sau@Juliet.Caltech.Edu Coordinator of Battle Cries: Christopher F. Jones cfjones@phoenix.Princeton.EDU Coordinator of FAQ: Christopher F. Jones cfjones@phoenix.Princeton.EDU Coordinator of: Vacant ************************************************************** Note from the editor. The information contained in these newsletters covers a wide gambit from novice to advanced. If you are the type who wants to learn things on their own some of the information in the newletters could be considered spoilers. >>>>>>>>>>>> I have had such an influx of email that it took awhile to get through it. I believe that at this point I am caught up. If you have asked a question that has not been addressed please resubmit your inquiry, hint, newletter submission, etc.. <<<<<<<<<<<< ************************************************************** Section 1 - Job Posts / Want Ads * LAST CHANCE: NAME THAT BABY. Details in Newsletter #6. The baby male furrcat should emerge as its own monster next turn and I can then name it (I think). * WANTED: description of monster island game. From time to time I get email from people who want to know what monster island is. I don't want to write up a description. Could someone please write up a short description including how to join and send it to the newsletter? * WANTED: coordinator for group information. Several people are keeping different group information such as battle cries, names, numbers, totems. Could we get one volunteer to collect and group information? This person would be responsible for determining what information to collect and periodically getting the information out to the members of this MI email group. Potential format for collecting information: Group: Name, Number, Totems, Battle Cry, Region Active, How to Join, Contact, ???. Please respond to newsletter with indication how much you really want the job in case multiple people want the job. * Mappers: Could someone (or two) write up a review of the mapper being offered to monster islanders? Please send reviews to the newsletter. The address of the person selling the mapper (and offering a shareware version) is: Jim Wuerch 2100 Henderson Ave, Silver Spring, MD 20902 [ I have ordered the non shareware upgraded version ($20 was the last figure I knew of. I am awaiting this mapper and will give my own review in a few months after trying it out. ] The questions I got for a review are: Do you have any more information on the program you mentioned in a previous newsletter? Do you have an improved version? Is the program worthwhile? Does it provide for nice printouts? Do most people on the net have access to MS-Windows? ************************************************************** Section 2 - Tips (this issue from: Micah the Famous) 1. In general, it is best to divide your jazzercising into as many 9 or ten point chunks as possible. Put your largest jazzercize at the beginning. My best luck has been jazzercising for 14 once, and then 9 four times. Each time I've done so, I've received 6 muscle. Has anyone gained 7 (or more) muscle in a turn from jazzercising? [ I second this tip. I have been dividing my jazzercizes into two or three chunks for some time. Younger monsters get better muscle on less action points and as monsters get older 50+ turns I find 16 action points not enough and do two for 20+ ]. 2. When travelling through unknown area with another monster, have one monster travel about 8-10 spaces ahead. Then, the second monster can take advantage of things the first one found. Every few turns, switch places. You will get less mapping data, but the extra loot you get is worth it. Additional Tip from Ilya Taytslin 3. As you all know, you can Xfer or Rid of only one item per order. I am sure it is intended to prevent Monsters from passing large sums of Oculars to each other However, monsters of the same religion CAN do cash transactions. Both the buyer and the seller must arrive at the Temple of their god. One places the item(s) he/she is selling into Storage Room, the other places the money. On the next turn each removes what the other one put in. ************************************************************** Section 3 - Questions/Inquiries * Has anybody heard anything yet about gods or demi-gods other than Shroud, Kabuki or Fuvah? So far the only religious places I have been found have been Shrines of Fuvah so I haven't learned the Kowtow order yet and haven't had to decide whether or not to follow a particular god. Hopefully these new gods will appear soon. [ I heard a rumor that although there is some way to follow one of these other gods (demi-gods) unless someone gets really lucky and does the right things they are not going to figure it out. And that Jack when he gets back will be putting in stuff to make it easier to find these other gods. ] * The blurbs for the Xanxu Cave Spider and the Xanxu Cave Snake both refer to being "creations of Xanxu" - Who is Xanxu? * I just explored Spear & Club and Dark Eagle's Nest Far Inns -- please tell me whether you need the data on them. Conversely, do you know of any Far Posts (or anything) in their general are ? ilya@cs.albany.edu (Ilya Taytslin) * Map Info Needed: I've got a young Monger wandering down in the Westlands, right along the Central/South border. He's right between Killon's and Diltak's Far Posts, not far from Survey Logpost 69. Can anyone tell me the way to a known Far Inn, so I can link up my maps? * I'm not a Monster Island player, but I'm intrested in some info on it. How many players are there in a game? How many games run at once, if you know? And do you play via e-mail, or snail mail? How much does it cost a turn? I'm asking because a friend and I are about to embark in the world of running a PBM game, and I'm interested in what the standards are. [For those who wish to respond] "Steve Chapin" * Is buying advanced stealth (for 162 oculars at Ribald Arms Far Inn) really worth it? What benefits has anyone found having high stealth? [ A friend got between 50 - 60 stealth for his oculars. ] * One thing that i was thinking is, Has anyone tried to K in a king ock mushroom grove? This could be the shrine for the god of nature. * How do you get the santification blurb (to get your god to grant a temple)? [ When you get the action points needed to rebuild the temple below 500 then you get the santification blurb. I don't know if you need to do an additional Z to get the blurb or just be in the square and see the temple ruins under 500 AP to go. } * How are things going with babies? [ Personally my baby is near invisible. Being the second born on the island (and not knowing the first) I can't say what use they are yet. All I know is at most during these first four turns I get a message during make camp which says the baby has survived the rigors of the weeks and looks happy. Since day one: I haven't fed it, no one (I mean other monsters, Jossmen at Far Inns or Posts, group members) have noticed it. When I ended at a Far Inn I wouldn't have even known it was there except the note under my stats that I have a baby monster. I hope that at turn 6 (for it) something will happen. Anyway I will keep the group posted. ] * Has anyone heard of the Blushing Lady Far Inn? If so, and you would like to share information about the area, please send mail to John Stanton (johns@netlink.cts.com) * Brawn elixer what have monsters gotten from this? [ My two monsters got +11 strength from this elixer. They were at 150+ when they took it. Other monsters I know of a similar level also got +11 strength. Of the two monsters who took a second drink one got +9 the other -7. ] * Looking for map information around the Torch and between the torch and Ribalds Arms. Jerry Hagedorn. Jhagedorn@vax1.umkc.edu * Has any monster gotten their second set (or third etc) of spells? Please indicate which god and what you got. ************************************************************** Section 4 - Facts ************************************************************** Section 5 - Rumors (Believe it or Not) * A Stark Fist member recently found Iron Darts in a Large Cave.... * Someone recently heard a rumor that Porquiquills can be used a form of dart. Having not seen them listed on the charts with the other darts I was surprised. Any confirmation or denial? ************************************************************** Section 6 - Theories A few suggestions for what might work at King Ock Mushrooms groves: 1. Using a torch. (maybe they burn) 2. Doing a love dance 3. Doing an extremely loud yell (perhaps with a scatamunga horn - the blurb does mention they move around strangely) - Jeff Vogel 4. Drop a coconut. 5. Eat a coconut. (It does say the area is void of coco palm trees.) - Cheryl Frech ************************************************************** Section 7 - New Blurbs (see end of Catch all for index to existing blurbs in our net monster group.) Remember if you get a blurb which is not on the index list, send it to Aaron and the newsletter. ############ ************************************************************** Section 8 - Catch All *Please remove from you email lists. She no longer is one of us (ie doesn't play monster island anymore.)