You can also return to the MI Index or to the main Last Homely House.


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ITEM  "MAKE"  LIST
This list provides guidelines for some of the items a monster can make 
on the Island.  It should prove very useful when plotting movement for
younger monsters.

Item #    Description             Terrain   AP #   Requirements
------ ------------------------  ---------  ----  ------------------------
1      Blow Pipe                 Sticks      40   After turn #15
3      Crude Spear (DC 2)        Sticks      30
4      Carved Club (DC 2)        Low Hills   24   Knife
5      Hand Catapult (DC 2)      Swamp       32
6      Gator Armor (AC 4)        Various     42   4 Gator Hides, Knife 
& Jute Plant 
7      Knife (DC 1)              Low Hills   12  
8      Dactyl Whip (DC 3)        Various     30   3 Dactyl Hides & Knife
9      Squzskin Gauntlets (AC 1) Various     60   2 Squzskins & Knife
23     Somanda Dust                          14   Somanda Bush (in bloom) 
24     Spyglass                  Various     10   B.P.Rowt Lens, Yogorilla
Lens & Funnel Snakeskin
26     Tuvian Shovel                          2   After turn #15, a Spear
(used up) & Tuvian Plant 
34     Fart Bomb (male)                       2   Fart & Who Sac Bush
40     Calabash Pipe                          8   Knife & Calabash Tree
42     Waterskin                             18   where ClakSnakkars reside
& Knife
44     Tortoise Shield                       60   Knife, Giant Tortoise 
Shell & Squzskin
45     Spiked Club (DC 4)                    45   15 Porququills & Carved
Club (used up)
46     Sling                                 22
47     Leather Armor (AC 2)       Swamp      50   Knife
48     Squzskin Greaves (AC 1)               24   4 Squzskins & Knife
49     Squzskin Helmet (AC 1)                30   2 Squzskins & Knife  
51     Swampus Rake (DC 3)                   22   Swampus Paw, Squzskin
& Knife
55     Tooth Sabre (DC 2)         Sticks     30   20 Koala Teeth
61     Acorn Heart                            4   Shingle Tree 
65     Bow String                             6   Phylo Vine	 
93     Curved Machete (DC 1)      Far Post    0   Flaming Gourds to trade 
@ Far Post
102    Crab Buckler (AC 1)                   14   8 Crab Exoscales
103    Snake Trap                 Jungle      8   Knife
104    Snout Sausages                         0   Kill Captured Snout
105    Waxed Ooze                             2   2 Mudge Wax & Oozelet
107    Barkbrute Armor (AC 3)     Jungle     18   2 Barkbrute Skins & Knife
136    Tar Pouch                              3   Tar Pit 
150    Stemtoad Gland                         5   Captured Stemtoad 


Notes: This table is not guaranteed to be error-free. 

- If possible skip Barkbrute and go straight to Gator Armor. 
- Fart Bombs aren't really worth the trouble. 
- Still no known use for the Waxed Ooze.
- When you make a Tuvian Shovel your Spear becomes part of the
shovel (ie: no more spear).
- Only known use for a Tar Pouch is to make a Tar Trap. 
- Somanda Dust, Acorn Hearts, and Stemtoad Glands are good things to 
collect and sell at a Far Post.  They are worth 9, 5 and 3 Oculars 
respectively.  (Acorn Hearts are later used for a Voodoo Potion.)  
- Bow Strings may be usable for a Fort enhancement.  Bows are not
yet available.
- Giant Tortoise are very rare and seem to be only along the coast.
You need 120 muscle to equip the Tortoise shield. 

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This information is distributed compliments of the Disciples of Light. 
Monster island players are free to copy each list in whole or in part as 
long as this note remains attached.  Everyone is requested to contact the
DOL with any updates/corrections. 

BBS: Bif's Monster Resort (317) 962-BIFS 8N1.
---------------------------------------------

Revision History
1.00 08/01/93 Released in Kabuki Kronicles V (Developed by Chris Meyer).
1.01 01/08/94 Added Tuvian Shovel & knife/terrain as required.
1.02 02/27/94 Added miscellaneous items (Tar Pouch, Somanda Dust, etc).