You can also return to the MI Index or to the main Last Homely House.
+-----------------------------------------------------------------------------+ m m mm mm t ee m m m m oo nnn sss t ee rrrr e e m m m o o n n s tttt e e r eeee m m o o n n ssss t eeee r News 12-25-93 e m m o o n n s t e r ee m m oo n n sss tt ee r #20 +-----------------------------------------------------------------------------+ Headlines this time: Temples! One More Time! eMonster Departments - Stats & Prices eMailing in your Turn War in the South *and* North Monster Island newsletters Publication data: eMonster News is published ideally on the 25th of each month, come hell or high water. Publisher and Editor is warden@triton.unm.edu; send all submissions, questions, letters of comment, and subscription info to that address. eMonster News is distrubted free for the asking to anyone able to receive it on INTERNET, CompuServe, GEnie, Delphi, America Online, or any other service tied into the net. Current press run: 99. To avoid problems with my mailer, I send this out in batches; for a full listing of players on the net, send a note to Scott (below). eMonster News is not affiliated with Adventures By Mail in any way, and nothing in here is necessarily official. We like to think they like us, though. Please copy, post, print, or otherwise distribute this newsletter to as many players as you can; especially if they have email access. We want to promote this here game! Editor & Publisher Scott Micheel warden@triton.unm.edu Keeper of Blurbs Aaron Fuegi fuegi@cs.colostate.edu Group Man Brian Derks normandyknight@cup.portal.com Monster Mapper & MI BBS Jim Wuerch 71203.255@compuserve.com Weapons/Armor Expert Shawn Bilodeau imaginos@imagesys.com Capture Creature Captain Larry Barrows lrdbear@aol.com Statmaster Jack Vinson vinson@unagi.cis.upenn.edu Seeker of Demigods Ben Vincent bjvincen@mtu.edu Lord of the Hard Sell Tom Richardson salmanila@aol.com +-----------------------------------------------------------------------------+ +----------------------------------------------------------------------------+ TEMPLES! ONE MORE TIME! Maybe we can finally get it right. Thanks to the following for corrections slindema@charlie.usd.edu russcal@aol.com usvkn7xn@ibmmail.com Robert James and to salmanila@aol.com, who also informed me that the Fire Riders changed coordinate systems on me, and that what I used last time wasn't even the old system. For the record, what we use is now to be officially known as the Net coordinate system. (To convert Net to Fire Riders add -264y, -300x). Latest update: 12-25-93 The following is a list of all known Temples. All coordinates are in the Net system. A few Net landmarks are included to help you get your bearings. y x 496, 395 Odd Terepus Far Inn 439, 390 Grackle, Grouse, & Grail Far Inn 380, 403 Claw & Tooth Far Inn 329, 379 Grimley's Fiendish Spot Far Inn 252, 377 Crooked Nose Far Inn --- Shroud --------------------------------------------------------------- y x # Built by location 501, 481 English 2 North Kunbar 491, 368 #524 Shroud's Own 1 Upper Gwardon 478, 416 #437 Black Death 1 Jagged Mor North 468, 470 English 1 North Kunbar 467, 445 Fire Rider S1 North Kunbar 447, 491 S1 North Kunbar 384, 397 S11 Jagged Mor Mid 368, 431 S2 Jagged Mor Mid 362, 370 S10 Mid Gwardon 354, 404 S3 Jagged Mor Mid 337, 375 S9 Mid Gwardon 298, 390 S4 Jagged Mor South 298, 435 S5 Jagged Mor South 284, 484 S6 South Kunbar 272, 361 S7 South Gwardon <7 & 8 are too close> 250, 370 #541 S8 South Gwardon --- Fuvah ---------------------------------------------------------------- y x # built by location 500, 428 F1 Jagged Mor North 482, 458 F2 North Kunbar 447, 441 F3 North Kunbar 406, 384 Scarlett 1 Jagged Mor Mid 400, 428 F9 Jagged Mor Mid 355, 378 F5 Jagged Mor Mid 314, 429 F6 Jagged Mor South 291, 398 F7 Jagged Mor South 258, 382 #461 F8 Jagged Mor South 255, 419 Stark Fist 1 Jagged Mor South --- Kabuki --------------------------------------------------------------- y x # built by location 512, 419 K4 Jagged Mor North 501, 392 K3 Jagged Mor North 452, 458 K2 North Kunbar 440, 428 K5 Jagged Mor North 407, 447 K6 Mid Kunbar 395, 390 K1 Jagged Mor Mid 333, 443 DoL 3 Mid Kunbar 329, 361 DoL 1 Mid Gwardon 309, 397 DoL 2 Jagged Mor South 279, 446 Mystic 1 South Kunbar +----------------------------------------------------------------------------+ +----------------------------------------------------------------------------+ eMONSTER DEPARTMENTS---- STATS---- From: vinson@unagi.cis.upenn.edu Here is some info from our German friends: >From ulim@coli.uni-sb.de Wed Nov 3 08:48:17 1993 >From krumm@informatik.tu-muenchen.de Fri Nov 5 09:50:48 1993 Here are the Oktober-High Scores of the German Hall of Fame. (About 750 monsters were evaluated): turn 6 12 18 24 ! total HS (after 26 weeks) -------------------------------------------------------------- toughness - - 93 120 ! 125 muscle 71 103 115 96 ! 115 badness 50 64 85 80 ! 88 stealth - 22 20 24 ! 57 killed creat. 16 27 35 46 ! 72 battled monst. 5 5 9 9 ! 17 monsterliness 259 363 465 472 ! 597 blurbs will be included next rating... I make a rating for every 6 turns and I plan to switch to ten turns after reaching turn 30 (means 40, 50, 75, 100... like your list). Only players who want to be included in the hall of fame are used for the high scores. The total high score was the absolute maximum after 26 weeks (that's the time, MI runs in Germany). Monsters that beat a high score before the mentioned turn are also included (for example the badness of 85 after 18 turns was reached with turn 15). The list needs willing players who send there stats to me (check the the GMs) and that's the reason for lower ratings in the 24 turn category since most monsters haven't reached that much turns. I hope, this gives you some insights to the German scores... >From vinson@unagi.cis.upenn.edu Tue Nov 30 13:28:31 1993 Subject: US Monster Island Statistics compiled for your pleasure Okay folks, here is the most recent compilation of statistics for Monster Island monsters. Obviously, I can't tell you who has the best score in each category, but I can tell you highs and lows for each. The chart is pretty simple. For each Turn, I list the average of the statistic on the first line, then the low/high for those statistics on the next line. The number in parenthesis is the number of monsters for which I have statistics in that Turn. To see how statistics progress over Turns, simply read down the column for that statistic. As always, I'll be happy to take more information as it comes to me. If anyone wants their monster's successes noted, I can add notes to this table for bragging rights. Obviously, not everyone wants their Monster's statistics given away. Average Monster Statistics (US) Turn Toughness Muscle Badness Stealth Monsterliness Blurbs Kills ---- --------- ------ ------- ------- ------------- ------ ----- 8 69 42 34 12 259 49 13 (27) 20/93 27/79 16/60 6/33 211/355 31/66 4/23 16 85 62 40 13 369 75 28 (26) 67/99 40/108 17/67 6/34 284/490 48/96 10/51 24 101 83 51 18 481 95 44 (24) 76/125 46/121 26/90 8/57 377/581 62/124 19/78 32 117 103 64 27 593 120 65 (23) 84/140 64/144 27/95 9/55 421/733 83/158 33/117 40 131 111 74 33 671 132 81 (18) 106/155 74/157 34/105 15/74 489/805 98/161 46/121 50 149 127 88 39 790 155 107 (17) 132/174 93/181 56/115 17/76 583/935 112/174 66/166 75 171 151 115 59 988 184 160 (7) 159/183 135/164 82/129 42/73 806/1122 154/226 108/207 100 186 198 132 66 1267 232 233 (6) 175/206 173/243 98/148 46/84 985/1425 199/262 155/292 125 209 233 153 88 1471 263 319 (3) 197/219 223/251 134/164 50/146 1265/1748 246/283 218/461 Note: I have information on one Baby Ruk and after 8 turns, it blows away all competition on toughness, muscle, monsterliness, blurbs and kills. I've removed it from the stats to provide a more balanced view of things. eMONSTER DEPARTMENTS---- Far Inn Prices---- Sender: "Tom Richardson" I'd love to be the official Price Keeper; if I can't be Supreme Ruler of All I Observe, at least I'll have some title. Is this a Civil Service position? I'll dig up info on more items. *****Editor: Congratulations, you are now the official Lord of the Hard Sell. Anyone who wants a copy of the Sell To Far Inn list just ask Tom. I think he may be getting together a Buy From Far Inn list too someday. Sender: "russcal" I thought I'd send you some data on item prices. Pricing is listed as p(oor), o(kay), f(air), g(ood), and h(igh). 302 Silver Jagged Dagger h26 342 Damaged Iron Dagger h26 20 Purple Lotus Elixir p2 o3 f4 g4 35 White Lotus Elixir p5 o6 f8 g9 h10 397 Small Lockpick h26 398 Large Lockpick o20 f24 g27 h31 From: Scott Micheel A fine state of affairs! Here I am, editor of the newsletter, combined total of 149 turns in the game with multiple monsters, *leader* of The Black Death (once the second oldest group in the game,) and only *now* do I hear about Far Inn appraisals! What is this? Do you just Quest at a Far Inn? What is the order? Help a poor ol' ingnorant player! From: Michael Powell <74146.2211@compuserve.com> Subject: From questing at a far inn I got: TRADING WITH JOSSMEN- Jossmen are very fair traders. At their Far Posts they always give you a fair price. At Far Inns, they tell you how well they pay/charge for a category of items. When at a square having a Far Inn, you can ask the Innkeeper to appraise your Armor, Weapons, and Rare >> Mail from nynavymike@aol.com - Re: MI/aol prob? Items. This is done in privacy, inside the Trade Room. The Innkeeper is not likely to blab to anyone about what you have. The Innkeeper will tell you what price his (or her) Inn will pay, for a fee of 1 Ocular. Issue the APPRAISE order: AP. It takes 0 Action Pts. The Innkeeper will not appraise items in the Exotic Weapons, Exotic Armor, or Special categories, nor items bought/sold at a Far Post. +----------------------------------------------------------------------------+ +----------------------------------------------------------------------------+ EMAIL YOUR MONSTER ISLAND TURNS Sender: "Bob Cook" Subject: Re: Adventures By Mail Yes, you can Email MI turns to this address. Currently there is no extra fee for doing so. From: "Obleman.Eric" Subject: MI News I've communicated with Bob Cook at ABM and he tells me that the abmbob@aol.com address will get your move into ABM, but the preferred address is p00661@psilink.com. I think Bob would appriciate it if you made this know in the next newsletter. - EO From: "Bob Cook" Organization: Adventures By Mail, Inc. Subject: Re: Monster Island? Yes you can send your MI turns here. Regarding format, you should see that your Email appears exactly like a turn card. If you forget any of the heading information (especially monster#) it can't be input. From: Scott Micheel Subject: MI/turns I did get some responses from Jack on some leading questions. You can indeed send your turns in over the net (to abmbob@aol.com ) but they would much rather have them mailed or faxed than emailed. From: fuegi@cs.colostate.edu (Aaron D. Fuegi) Subject: Re: MI/turns Has anyone actually tried emailing in turns? I personally can't imagine why they wouldn't like it, and anyway if they have set it up, I for one am going to use it. I have no fax machine and Snail Mail is too slow, and I miss a lot of turns and then have to hurry and try to make them up. Also, theoretically they could have everyone be forced to meet a certain format (a kind of electronic turn card) and thus set up a parser routine and avoid the data entry for email submissions if they wanted to. Flying Buffalo does this for Starweb and the like and it works just fine. +----------------------------------------------------------------------------+ +---------------------------------------------------------------------------+ WAR IN THE SOUTH---- last issue's headline news From: SLINDEMA@charlie.usd.edu To clarify a few things regarding the temple south of the Blushing Lady: That temple was originally claimed over a year ago by the Dark Knights; at that time, the Guardians - especially Chip himself - agreed to let us (the Dark Knights) have that temple in return for one we had found near our other temple (obviously unusable by us since it was within 25 squares). Unfortunately, we weren't able to gather seven monsters for quite some time. Therefore, Chip thought he'd pull a fast one and had one guy running three monsters (or was it four?) build the temple in several turns while we were busy cleaning out that loggerhead camp everyone is so interested in. We caught them just in the nick of time, and were able to kill Chip's monster and sanctify the temple in the name of Shroud. Chip pulled some wool over the DOL's eyes, claiming that we had attacked him without provocation and stolen his temple. Ha! We were just ticked off that he had the nerve to try to renege on our deal. Yes, the DOL showed up, caught us by surprise, and managed to kill one of us. Big deal, they got an Acolyte. Congratulations, DOL. In the meantime, the rest of us managed to get our spells and clean out the Loggerheads. You can add that temple to your list of Dark Temples, it is located 4 south, 2 east of the Blushing Lady (now you know why Chip wanted to steal it!). It also appears that this is the only temple in the Starth region, so far. Just wanted to present our side, I'm tired of everyone thinking that the Dark Knights are the bad guys when we had every intention of keeping our deal with the Guardians until they double-crossed us. And we will deal with the DOL when we think the time is right... Steve Lindemann - Aka Dirty Dan Dolittle, Disciple of Shroud From: ereuss@cs.tufts.edu (R. Eric Reuss) Subject: Re: MI/news.nov A quick note to respond to someone's version of the war in the south: The Guardians never "yelled for help" to the Stark Fist -- WE found out about the whole affair from the Dark Knights! WAR IN THE NORTH---- Gripping news from the northern front! Rumble in the Jungle! Kabuki's from 2 groups just consecrated a Temple near the Odd Terapus, and were immediately visited by at least 10 Shroudovians, led by Macumba. Early reports say that Rockwell, a Disciple of The 600 and at least one of the Shroudovians were killed. It looks like Shroud's Own was trying to poach a rebuilt Temple and just missed, maybe by less than an hour! The phone lines were buzzing this weekend. Other rumors... A major battle in the North around the Odd Terepus as a Temple Sanctification by the WTC and 600 was crashed by Shroud's Own; reports of losses vary, but at least one of both sides died, and maybe as many as six lightsiders. Initial reports indicate 8 lightsiders and 10 shroudians involved. From: Subject: RE: War in the North It has been confirmed. A minimum of 6 white tiger clan members have been killed in the area of their temple. SO lost one member. This persons death was due to the player's own error. There are two more WTC members in the area who might be alive. Yelmalio, a disciple with a light sword and an Acolyte named Azitl. From: Benjamin Vincent Subject: War in the North Chris talked to Brian Derks earlier this week. According to him, the battle at the WTC temple included 12-17 Shroudians -- including Macumba, and a few other disciples, but mostly new guys (leather and carved club). There were two deaths on each side (kabuki - 1 disciple, 1 neophyte; shroud - 1 disciple, 1 acolyte). From: Benjamin Vincent Subject: SO vs WTC I've heard another report about the battle between Shroud's Own and the White Tiger Clan: 4 Kabukians killed (1D, 2A, 1N), and 2 Shroudians killed (1D, 1A). Two Kabukians are now disciples because of their kills... Actually, not all the Kabukians who were killed were WTC members; I don't know which were or were not, but if not they were probably members of The Six Hundred. From: Normandyknight@cup.portal.com Subject: WTC and Kitra I'm sorry to say but the WTC had a bad run in with Shroud's Own. So far, this is all I know: We lost nine members and one member of the 600. It took 18 attacks between turns to kill the member of the 600. After that the people went down quick. Most were Acolytes and a few neophytes. But we did loose three Disciples, one had a light sword, which was a really big loss. What really sucks is that the 600 member had around 45 white lotus leaves. He had just bought them, so he could make a bunch of lotus elixers. The 600 member had three temples under his belt, now has 4. But now he has fireball, which will help. Oh! As far as I know, we have killed 2. Not everyone has reported in. *****Editor: Ouch! A pyrrhic victory for the Dark, as they fail to stop the Temple, but clear the field of Lightsiders. Of course, they were all killed at a temple, so they probably weren't ghosts for long... Still a big stat loss, though. Hmm... It begins to look like Rebuilding a Temple might just be the most hazardous action yet... +----------------------------------------------------------------------------+ +----------------------------------------------------------------------------+ THE OTHER MONSTER ISLAND NEWSLETTERS In my capacity as editor of the eMonster News, I get to see a bunch of *other* newsletters on a kind of swap basis. I thought I'd give you a quick rundown of what's out there. MONSTER ISLAND JOURNAL The MI newsletter put out by the folks who run the game. Sent out to everyone. I include it here for completeness. 4 and a half issues out. Jack the GM writes this. Full of general information and coming attractions. BLOOD MOON TRIBUNE (formerly LOTUS LEAVES) The official newsletter for players, written by a player and published by ABM, distributed to everyone. I list it here for completeness. 8 issues of BMT and 2 of LL have been published. Morgan Hatrick writes this. This is the best place to contact lots of players, and is usually filled with group ads and propoganda, as well as player fiction. eMONSTER NEWS (formerly THE SUMMER NEWSLETTER, formerly THE MEGA-UNOFFICIAL MI HINT LIST) The newsletter put out over email (Internet, CompuServe, GEnie, Prodigy, America Online, Delphi, and a host of other systems). I include it here for completeness. 3 issues of MUHL, 10 issues of SN, 7 issues of EMN have been sent out. Scott Micheel writes it these days. Lots of hints and helps, including fairly detailed stuff. Available to all -- over email. THE WATCH TOWER This newsletter dedicated to the Demigods. Available to anyone who sends in $1 to Ben Vincent, 308E Wadsworth Hall, Houghton MI 49931-1196. Two issues out so far. Sent by slowmail, but may be available via email soon (send to bjvincent@mtu.edu to find out.) Editor is Ben Vincent. Actually, this newsletter is also general purpose, with news and a player contact section. Issue 1 mentions Great Caves (5 light sources, so you have to have a spell or a lantern) which include fighting a creature on an island in an underground lake, takes 160 APs? Also the Lantern item is fueled by some unknown oil, not coco palm oil. Issue 2 has a very large listing of Far Structures (including Far Posts) *including the id number* for each one. About 150 Far Posts, Inns, and Forges are listed, with coordinates. Good stuff in here. THE FORTNIGHT The journal of The Order of the White Rose (group #728). Published every other week, 22 issues out so far. Sent by slowmail. Written by Robert James. I'm pretty sure you have to be a member to get a copy. The Order is multi-religion, and is quite interested in looking for the demigods. Each issue is jam-packed with information gleaned from a vast number of sources, including the Stark Fist. A complete list of Far Inns (up to and including the third line) and Forges formed the basis for the list I printed in the last eMonster News. KABUKI KRONICLES The journal of the Disciples of Light (group #760). 6 issues out that I know of. Sent by slowmail. Written by Jerry Ritchie. Also jam-packed with information for lightsiders. I have been given permission to reprint certain things, like the Far Inn Appraisal list, in the eMonster News. THE WHITE TIGER TRAVELLING JOURNAL The journal of (you guessed it) the White Tiger Clan (group #785). 3 issues have been published. This one was sent to me over email, I assume that it is also sent out to members via slowmail. Written by Brian Derks. I have been told that it is available to Lightsiders only, and I have not been given permission to pass anything on. Brian is pretty good about sending the general interest stuff to us all on the net though. You've read many notes from him in eMonster News. THE BLACK DEATH The journal of The Black Death (group #727). This is sent out to members over email and slowmail. Written by my very own self, Scott Micheel. Geez, after seeing the rest of these newsletters, this just pales. Every issue of TBD is accompanied by the latest eMonster News, so eMonster gets all the attention. TBD is for internal group matters, some of which make it into eMonster for the next month if they are of interest. Last issue was full of group politics and discussion of Shroud's Own because of Zagrolder's choice to quit them and join us. If anyone has any other newsletters, I'd love to get a copy. As always, you are free to use anything in eMonster News to promote Monster Island in any way, but please mention the source. +----------------------------------------------------------------------------+ +----------------------------------------------------------------------------+ NOTES FROM ALL OVER From: SLINDEMA@charlie.usd.edu As far as the items gained from cleaning out the Loggerhead Camp, that is still officially a group secret. However, I will tell you that the items mentioned in the last couple of newsletters are not entirely accurate. And it was more than 40 loggerheads... From: Subject: RE: MI/turns You can't totally rebuild a tower unless you have a priest. The DOL tried and got to where they had 200-300 AP's to go and it said they weren't strong enough nor had the knowledge to finish off the top. From: jmh@anubis.network.com (Joel Halpern) Subject: Island Geographic Society Does anyone have an e-mail or telephone number for anyone in the IGS? (Preferably the leaders, but...) I wish to avoid getting into a protracted fight with them. *****Editor: maybe Russell can help you... Sender: "Russell Calkins" The Island Geographic Society is Group # 704 and their totem symbols are Thermadon Rex, Smite, Shifting Wraith If anyone is interested they have a Fort about 2 turns South of the Triple G. Shifting Wraith is creature #199, by the way. Sender: "salmanila" A message from Prodigy, 11/26: They are now on the Internet Email. All Prodigy ID's are seven characters long [ex: abcd12a@prodigy.com] There is no directory service available. A Prodigy member must download the Mail Manager from Prodigy to read/write email offline. *****Editor: We have two players from Prodigy in the group already. From: JHAGEDORN@VAX1.UMKC.EDU Subject: religious Kills I talked to Jack this morning... One of the Questions that I asked him is about the fact that I am not excited about killing other players monsters. The Priesthood requires monsters to kill other monsters. Jack said that the having to kill other players for priesthood will change when the new religious stuff is added. how exactly it would change he would not say. From: cfjones@phoenix.Princeton.EDU (jonesey) Subject: Re: MI/The it's odd terApus, not terEpus. jonesey (yes i looked back at turn 44, so no hay duda) From: JHAGEDORN@VAX1.UMKC.EDU Subject: rumors I have heard two rumors from Ryan, if anyone can confirm these rumors let me know. some monster has successfully entered a tainted hollow...If so what item did they use to get in. some lightsider has become a follower of a demigod From: Scott Micheel Subject: MI/turns First, Tainted Hollows. Long it has been rumored that one certain item will let one enter these fearful places... Latest rumor is a Dragonbone is the key. Another rumor said all you need to do is U33 a torch to get in. Yet another said 'be carrying anything with the word "Machete" in it'. I know of nobody who's actually done it yet. Another current theory is that you need an ancient silver spike. Jack has confirmed that a certain item is needed, and we have secondhand reports that people actually have gotten inside without falling asleep, but nobody can confirm it. I have not heard of anyone following a Demigod yet, but who knows. Anyway. Stompin Rocksoul got a turn back again. You may remember I beat the tar outta Shriker a few turns back. Well, he wandered accross my path again. Luckily for him I had no spell points to speak of; he only took 49, I took 24. He's getting better. Of course, *now* he is a member of the Fire Riders, so I assume he got a stat boost. I have sent mail to two Fire Rider representitives, telling them of my issuing a No Attack order for #708 (Fire Riders) and urging them to do the same for The Black Death (#727). Hopefully, a real truce is in the offing. In a Tomb of Mumi I found 48 Zoingo Copper Coins and a Kudo Bone. The Black Death Shroud Temple has 4744 Bit Coins, 78 Occular Coins, 4 Kudo Bones, 102 Zoingo Copper Coins, 1 Zoingo Silver Coin, 13 Kwando Guilder Coins, and a Wooden Dragon Statue. And we've been casting Seal Temple Door on the place too. I did get some responses from Jack on some leading questions. There is a small glitch in he program; when I ran accross the Fire Rider Fort, it printed that I found it, then repeated the find. Jack was stymied, but he suspects it's because I also did a LV on the Fort. If you guys are about to run accross a Fort for the first time, tell Jack in your orders, so he can watch to see where the glitch is... Purple Lotus (Cure Poison) Elixir will *not* be an automatic use item (like White Lotus (Heal) Elixir is.) It doesn't work on tainted water, either, by the way. It would be difficult to add a page # or page header to the results right now. Jack says he *can* add Fort and Temple names to the game, and asks me to remind him in a couple of months when he's not so busy ("I HOPE!"). I envision a name being given whenever the place is Rebuilt or Sanctified, or by some other means for those already in existence. Are there any Dark weapons other than Edged? A Dark Mace perhaps? Jack said 'no comment'. Can monsters, travelling a specific path, *make* a trail? Jack again said 'no comment'. Other rumors... A Black Lotus Leaf was reported in High Jungle. A Tusker kill netted 36 food! The guy feasted on 28 food at camp. >burp!< From: fuegi@cs.colostate.edu (Aaron D. Fuegi) Subject: Re: MI/turns On entering Tainted Hollows, the only thing I have to say is that I heard a long time ago that with a torch you could get in and at least not fall asleep as quickly as people without a torch do, indicating that you may need a torch. Apparently, though, a torch alone is not enough and somehow you still are ejected or something just a little later. From: Michael Powell <74146.2211@compuserve.com> Has anybody thought of using a Belly Baub and a Purpumpkin to make a Lantern then using that on a tainted hollow? From: ulim@coli.uni-sb.de (Ulrich Mayring) Hi monstermapping folks, I am a registered user of the Monster Mapper, but somehow haven't received the recenter.exe tool with my distribution. Could someone please uuencode the thing and mail it to: ulim@coli.uni-sb.de From: Benjamin Vincent Subject: Zagrolder's Init. I received Zagrolder's turn 55 today. Unfortunately, I didn't find the funnel snake I was looking for, so I have one more creature to capture (wasted a big kowtow this turn -- oh well). I thought everyone would be interested in the bonuses I got, since this is the second time I've joined a group. Well, here it is: Joined Shroud's Own: +13 Toughness, +34 Health, +15 Muscle, +17 Badness Left Shroud's Own: -42 Health, -24 Toughness, -15 Badness, -15 Muscle Joined Black Death: +13 Toughness, +68 Health, +16 Muscle, +15 Badness. Overall: +60 Health (though this is dependent on current health, so not reliable factor) +2 Toughness +17 Badness +16 Muscle I'm pretty satisfied with that, since I wasn't sure I'd get anything the second time! (feel free to put this in the emonster news so others know the "penalties" of switching groups) From: Thingfish Subject: more dumb questions Has anyone eaten a Rock Mushroom Fungi? Does it have a use? Do you know what Belly Baubs or Waxed oozes are used for? From: SLINDEMA@charlie.usd.edu Subject: Monster Island Wanted: Any information on Axlbar Fine Shop and Formondon Forge. Do these exist? If so, where? Please e-mail me. Steve Lindemann slindema@charlie.usd.edu Sender: "nynavymike" Subject: Questions As far as weapons practicing at a far inn..Do you have to do an I7 first, then issue a weapon practice order? I am unsure on how to do it, and don't want to waste the oculars and not get anything out of it..any help on this would be appreciated. Reading back on the old eMonster newsletters, here on AOL i might be limited to 27K for file size? If this is the case, I can download any eMonster newsletter, as long as someone who has access to Bif's MI BBS has uploaded it there...If not, then I guess you mentioned something about a "split" newsletter? Thanks...Mike.. *****Editor: When you issue a Wx Weapon Training order, you must also issue an Ix Inn Stay Order, or the occulars will be wasted. Training occurs between turns. Also, if you issue the Ix Inn Stay Order, but then don't end the turn in that square, you will lose the occulars. I will split the newsletter into chunks for whoever requests it, but so far neither AOL or any other host that gets this has any problems with mail up to 50K or thereabouts. (AOL does split it into chunks on recieving it, but you guys just get two or three smaller messages rather than one big one...) +----------------------------------------------------------------------------+ Seasons Greetings to you all, and we'll be back this time in January so keep sending in those questions, articles, and items of interest.