Lesson Plan 17-b
Corel Painter – Flipbook animation
Lesson Title |
Corel Painter – Flipbook animation |
Duration |
2.5 classes (3.75 hours) |
Synopsis |
Students learn the movie making related tools and processes in Corel Painter and create 2D flipbook animations which will then be incorporated into the virtual world. |
Description of Class |
Students are introduced to the movie tools and file structures for creating animations.
The instructor demonstrates a set of tools and procedures while the students observe. Then the students try them out. The process is repeated for the next set of tools.
Concepts of craftsmanship are observed and practiced.
Time is allotted for questions and review.
Topics for demo and practice: Frame Stacks File management |
Primary Educational Objective |
To understand and practice 2D animation using the Corel Painter movie tools. |
Additional Concepts and Skills |
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Assessment |
Evaluate the animations for interesting motion interpretation, execution, and craftsmanship. |
Classroom Activities |
Create Frame Stacks and paint a sequence of images with small changes between the sequential frames. |
Homework Assignments |
Create a very short animation using hand drawn or painted cells. The animation should be of a gesture, action, or emotion. It should have 16 frames with a playback speed of approximately 8 frames per second so the finished animation is approximately 2 seconds. Very quick! |
Lecture Materials |
Tip sheet handout or Web page. |
Reference Materials |
Help pages (within Painter) Corel Painter User Guide (available online with the software license) |
Prerequisites (this course) |
Corel Painter – Image manipulation (lesson plan 4) Corel Painter – Painting (lesson plan 11) Animation - part a (lesson plan 17-a) |
Pre- and Co- requisites (other classes) |
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Technology Requirements |
Corel Painter |