#include #include int main () { float x[3] = {1.0, 2.0, 3.0}; float y[3] = {2.0, 3.0, 4.0};; float dotprod; int i; for ( i = 0, dotprod=0.0; i < 3; i++ ){ dotprod += x[i] * y[i]; } printf("dot product of x and y is %7.4f\n", sqrt(dotprod) ); return 0; }