| Name | Last modified | Size | Description | |
|---|---|---|---|---|
| Parent Directory | - | |||
| info.html | 2008-10-13 22:52 | 844 | ||
| pro/ | 2008-10-07 15:48 | - | ||
| results/ | 2008-10-07 00:34 | - | ||
| dat/ | 2008-10-06 16:49 | - | ||
We have an IDL Tutorial
To run the examples - start IDL in this directory. Then use ".run" to execute
the procedure, e.g.
% idl
IDL> .run pro/shade_surf.pro
The workflow examples given in the workshop are:
sphscan.pro - generates a .obj file with no color info
sphscan_intens.pro - generates an output file suitable for input
to OpenGL and OpenSceneGraph examples
sphscan_mtl.pro - generates a .obj file which, when taken with
an appropraite .mtl file and colormap image
can be used to assign vertex color