// Steady wind parambience. // Pitch and loudness are controllable. LoadDSO msgGroup.so; LoadDSO pnoise.so; a = Create PseudoNoiseActor; s = BeginSound a SetAmp .2 SetCutoff 2000 SetModCutoff 2 SetModIndex .4; loudness = Create MessageGroup; AddMessage loudness SetAmp s *0 .05; pitch = Create MessageGroup; AddMessage pitch SetCutoff s *0 .05; Audpanel = Create MessageGroup; AddMessage Audpanel SendData loudness [*0]; AddMessage Audpanel SendData pitch [*1];