Sing: "Sound... what is it good for?"
- Some characteristics of sound perception.
- Some uses of sound in VR/computer environments:
- Localized (3D) sound complements 3D graphics
- Claim: it increases the 'credibility' of VR objects and the
environment itself.
- Multiple simultaneous voices easier to distinguish
- Can be used for orienting in 3D space (e.g., sound 'beacon' for
origin of model).
- Can be used as another sonification 'axis'.
- Auralization: simulation of
reverberence of acoustic environment. CATT